Mysteries About True Histories (M.A.T.H.)

Kids & Family

About

From the creators of Who Smarted? comes Mysteries About True Histories (aka M.A.T.H.), a podcast for kids where every episode promises an exhilarating mix of adventure, comedy, and educational exploration! Follow along as Max and Molly are recruited into a secret order of Problem Solvers who time travel while solving logic and math problems created by their arch nemeses, The Troublesome Trolls. Tune in every Thursday for a brand new episode of Mysteries About True Histories!This series is perfect for kids ages six and up. Even if your child hasn’t learned some of these concepts yet...

Episodes

  • BONUS EPISODE: Podcasts Made by Kids Like You!

    This bonus episode of Mysteries About True Histories introduces the Who Smarted? Podcast Camp, where kids learn to make their own podcasts with support from experienced creators. There is a discount available for signing up by April 25.

  • Power Hungry POGS: Endgame

    In the Season 2 finale of Mysteries About True Histories (M.A.T.H.), Max and Molly confront the All-Powerful POG at the Atomium in Brussels to shut down a rogue supercomputer using math and logic. The episode covers geometry, percentages,…

  • Showdown at the Not-So OK Corral!

    In this episode, Max, Molly, and Aunt Murgatroyd confront the POGS as they attempt to uninvent vital technologies using a destructive algorithm. The team works to stop the system before it removes further progress, incorporating lessons on…

  • Hack to the Future!

    Max and Molly attempt to shut down POG servers across different historical time periods while debating mathematical strategies. The episode explores various math, history, and geography concepts through a race against time.

  • Conked Out!

    Max, Molly, Charlene, and Katrina team up with their former teacher, Mr. Conklin, at the London Science Museum to find and shut down the final POG server. The episode explores math concepts like fractions, percentages, and multiplication,…

  • Locked In!

    In this episode of Mysteries About True Histories (M.A.T.H.), Max, Molly, Charlene, and Katrina use math skills to locate a POG server at the London Science Museum. They explore the history of computing while being pursued by an unknown fo…

  • We Are Experiencing Technical Difficulties

    In this episode of Mysteries About True Histories (M.A.T.H.), Max and Molly use physics and math to repair their malfunctioning time device after accidentally traveling to the 1883 Krakatoa eruption. They apply concepts including density,…

  • In Soccer & Problem Solving, It’s All About Achieving Goals!

    The Problem Solvers visit Ancient Greece to investigate the Colossus of Rhodes, utilizing mathematical concepts like unit conversions and geometry to navigate the historical setting. The team continues their search for the next server whil…

  • Do, Re, Math…

    The Problem Solvers travel to 17th-century Istanbul to investigate the workshop of cymbal maker Avedis Zildjian. They apply mathematical concepts such as fractions, percentages, and number patterns to solve a musical puzzle and secure a se…

  • Old Tech, New Tricks!

    In this episode of Mysteries About True Histories (M.A.T.H.), the Problem Solvers use mathematics and historical pneumatic tube systems to locate a hidden server in Oshkosh. The investigation covers concepts such as area, unit conversion,…

  • No Money, Still Problems!

    Max and Molly test Charlene's trustworthiness using a lost wallet experiment while working to stop the POGs' prediction network. This episode explores real-world behavioral science, probability, and mathematical concepts like ratios and pe…

  • You’ve Been Server-ed!

    Max and Molly explore probability in games of chance, such as bingo, before discovering a hidden server operated by the POGs. They investigate the POGs' "Prediction Calculator" alongside concepts like percentages, circumference, and the hi…

  • Toys Will Be Toys!

    Max and Molly investigate a mysterious message leads them to a secret meeting of toy avatars at FAO Schwarz in 1998. This episode explores mathematical concepts, toy history, and the evolution of writing systems.

  • A Mole Lot of Nothing

    Max and Molly defend their claim of a mole within The Order of Problem Solvers before a High Tribunal. This episode explores mathematical concepts such as division with remainders, reducing fractions, and prime numbers, alongside historica…

  • Who Solves the Problem Solvers? (Part 2)

    Max and Molly investigate a potential mole at Problem Solver HQ after a mysterious package leads them to a riddle-filled holiday party. The episode explores math concepts like multiplication and probability, alongside historical and ethica…

  • Who Solves The Problem Solvers?

    Max and Molly search for a suspected mole within the Problem Solvers. Their investigation takes them to ancient Europe, where they encounter mathematical challenges, historical paradoxes, and the early cultivation of cabbage.

  • The Fast and the Curious

    Max and Molly travel to 1876 Melbourne, Australia, to find Charlene and learn about the Melbourne Cup. They explore mathematics, including probability and unit conversions, alongside historic jockey Peter St. Albans.

  • Sometimes the Soccer Ball Kicks You!

    Max and Molly investigate their soccer coach after receiving unusual playbooks containing riddles and impossible strategies. The episode explores math concepts like probability and statistics alongside the history of Zen and sports strateg…

  • Mole Playing or Role-Playing?

    Max and Molly investigate their teachers, who are secretly obsessed with role-playing games, leading them to explore 13th-century Carcassonne, France. They use mathematical concepts like area, ratios, and unit conversion to navigate histor…

  • A Wrinkle in Time Travel

    Max and Molly investigate Mr. Avogadro's book club using mathematical concepts such as division, averages, and graph theory. The episode explores themes of suspicion, animal misconceptions, and mathematical references including Paul Erdős…

  • A Hard Day’s Mole

    Max and Molly travel to 1960 Liverpool to investigate POG delivery recruits at a Beatles concert. They discover their teammate Katrina is working for the enemy and attempt to recruit her as a mole while exploring connections to major histo…

  • Molecraft!

    Max and Molly travel to Olduvai Gorge to investigate early human history while using mathematical concepts like volume to complete a task. The episode explores the anthropological significance of Homo habilis and the potential consequences…

  • I Spy With My Little Eiffel

    In this episode of Mysteries About True Histories (M.A.T.H.), Max and Molly travel to Nazi-occupied Paris in 1941 to assist spy Josephine Baker. They utilize mathematics and espionage techniques while learning about the French Resistance a…

  • The Great Call of China!

    In this episode, Max and Molly travel to the Great Wall of China in 1601 to investigate a mysterious POG signal. The episode covers mathematical concepts like time calculations, speed and distance, order of operations, and prime numbers, a…

  • There’s No Place Like Nome!

    Max, Molly, and Rufus join the 1925 Serum Run to Nome, Alaska. They work with historic mushers and sled dogs to deliver life-saving medicine while applying mathematical concepts like division, ratios, and rate calculations.

  • Bunker Down!

    Max and Molly explore the Cold War-era Burlington Bunker in England to decode secret Morse code transmissions. With the help of a spy, they utilize division and multiplication skills to investigate the origin of these messages.

  • The Unsinkable Max & Molly

    Max and Molly travel to the North Atlantic to assist in the rescue of Titanic passengers aboard the RMS Carpathia. This episode uses the event to explore mathematical concepts and historical facts related to the maritime disaster.

  • Trolls in the Harbor!

    In this episode of Mysteries About True Histories (M.A.T.H.), Max and Molly travel to ancient Egypt to prevent trolls from sabotaging the Lighthouse of Alexandria. They use various math and geography concepts to solve problems and protect…

  • Are We There, Yeti?

    Max and Molly head to the Himalayas to investigate the legend of the Yeti. The episode explores the cultural significance of myths, the role of Sherpas, and practical math applications including unit conversions, altitude calculations, and…

  • Whack-a-Mole!

    In this episode of Mysteries About True Histories (M.A.T.H.), Max and Molly investigate suspicious activity involving moles, fake teachers, and an old printer. The episode explores probability, fractions, permutations, and historic spy com…

  • A New Old School (Part 2)

    In this episode of Mysteries About True Histories, Max, Molly, and Murph race to assist with the Apollo 13 mission while navigating mysteries at their time-warped school. The episode covers mathematical concepts like ratios and gravity, as…

  • A New Old School (Part 1)

    Max and Molly investigate a time warp that has transported their school back to 1970. The episode explores themes of 1970s culture and the Apollo 13 mission while teaching math concepts like elapsed time, probability, and fractions.

  • POG-Nosticators

    Max and Molly investigate a hidden POG message and travel to 16th-century France to seek help from Nostradamus. The episode explores historical figures like Catherine de Medici and mathematical concepts including permutations and factorial…

  • Sunken Treasure!

    Max and Molly travel to 1835 to assist Charles Darwin in collecting marine life, while exploring topics including SCUBA mechanics, the invention of the aquarium, and math concepts involving volume and pressure. Their journey leads to the d…

  • It’s All About the Timing (and Time Traveling!)

    In this episode, the Problem Solvers travel to the 1876 Centennial International Exhibition in Philadelphia to investigate a fractured Time Radio crystal. They encounter a secret message in the Statue of Liberty's torch and face a familiar…

  • Unlocking the Truth!

    Max and Molly explore Shakespeare's Much Ado About Nothing and travel to 1930 India to meet Mahatma Gandhi. The episode covers lessons on nonviolent resistance, history of British colonial rule, and math topics including volume, unit conve…

  • The Siege!

    Max and Molly travel back to the 305 BCE Siege of Rhodes, where they must use math and teamwork to thwart a plot. The episode explores history and math concepts including multiplying decimals, area and volume formulas, and ancient warfare.

  • You Can’t Spell ‘POG’ Without ‘GO!’

    Max and Molly travel back to ancient Korea to compete against a master of Baduk in a contest to win a cryptic scroll. The episode explores the math concepts of area, multiplication, and logic through the history of the game of Go.

  • The Great Pyramid Scheme of Giza

    Molly and Max travel to Ancient Egypt to solve a mystery involving missing drumsticks and a coded message in the Great Pyramid of Giza. They must apply mathematical and musical principles to outsmart the Power-Hungry POGS.

  • New School, New Frenemy, New Mission!

    Max and Molly's first day at a new school leads to an unexpected time-travel mission to 1842 to protect Ada Lovelace's first computer algorithm from the group P.O.G.S. The episode explores themes of history, code, and mathematical concepts…

  • We're baaaack! New Season! Mo’ Problems!

    In the season premiere, Max and Molly investigate the theft of their gold medals following a blackout during their graduation ceremony. The investigation leads them to utilize various mathematical concepts and historical facts to uncover a…

  • M.A.T.H. SEASON TWO - Coming Soon!

    Season two of Mysteries About True Histories premieres on May 15, 2025. Max and Molly return to use problem-solving skills to stop the Power Hungry P.O.G.S. from rewriting history.

  • Stay Tuned: Season 2 Coming Soon!

    The podcast Mysteries About True Histories is taking a break after concluding its first season. Listeners are encouraged to catch up on previous episodes while waiting for the release of season two.

  • ENCORE: Riddles, Puzzles & Problems: Railroad Riddles!

    Aunt Murgatroyd returns with math-themed riddles and puzzles to help listeners stop trolls from sabotaging the 1869 Transcontinental Railroad. This episode of Mysteries About True Histories (M.A.T.H.) focuses on using basic math skills to…

  • We All Scream for Ice Cream!

    In the Season 1 finale of Mysteries About True Histories (M.A.T.H.), Max, Molly, Brad, and Katrina travel to Tang Dynasty China to stop the Trolls from sabotaging the invention of ice cream. The group must also contend with Mr. Conklin dur…

  • Riddles, Puzzles, & Problems: The Case of the Vanishing Votes (Part 2)

    In the conclusion of this story, Aunt Murgatroyd tracks trolls to Gettysburg and Washington, D.C. to stop them from tampering with the 1860 election.

  • Bad News for the Blues

    Max and Molly travel to Baltimore and New Orleans to protect a historic ice cream shipment and prevent a Troll plot that threatens the future of the Blues and American music. Through teamwork and the use of math, they work to stop the sche…

  • Riddles, Puzzles, & Problems: The Case of the Vanishing Votes (Part 1)

    Aunt Murgatroyd travels to Ancient Athens to solve the mystery of stolen votes in the first part of this challenge-based episode. Listeners are invited to help find the missing votes and identify the next plot by the Troublemaking Trolls.

  • Ice (Sour) Cream

    Max and Molly must use math and problem-solving skills to fix an ice cream experiment gone wrong, all while overcoming interference from trolls. Aunt Murgatroyd provides the duo with a second chance to correct their mistake.

  • Riddles, Puzzles, & Problems: Air Traffic ConTroll

    In this episode of Mysteries About True Histories (M.A.T.H.), Aunt Murgatroyd presents riddles and puzzles for listeners to solve. Participants must help defeat the Troublemaking Trolls who have hacked air traffic control systems to get pl…