Part 38 "The Tear"
In Part 38, titled "The Tear," Arthur and the Entity are trapped in a room with a wounded ally. Arthur must decide whether to abandon his mission or continue trying to stop the entity known as Scratch.
In Part 38, titled "The Tear," Arthur and the Entity are trapped in a room with a wounded ally. Arthur must decide whether to abandon his mission or continue trying to stop the entity known as Scratch.