dotzip
Film, TV & Pop Culture
About
A show about big games in small packages! Join AJ, Kim, Robin, and Chase every week to talk about short video games, indie tabletop games, and maybe other stuff! --- Visit us online at https://dotzip.online --- Art by Tara Crawford Music by _amaranthine Additional sounds by Boqeh Produced and Edited by AJ Fillari
Episodes
- Crying in the Club in HYPERBEAT
This dotzip episode discusses HYPERBEAT by Dreamware Media, a game combining rhythm action with a narrative about friendship and self-expression. The hosts examine the game's story, visual design, and musical elements, as well as the overa…
- Talking about the Neverway Prologue with Kate (No Small Games) and Phil (70% Complete)! | RAM
AJ, Kate (No Small Games), and Phil (70% Complete) discuss the Neverway Prologue. They also cover YouTube, art, creating, and the game Blasphemous.
- Transforming in Grow Light
This dotzip podcast episode focuses on the game Grow Light by Danielle Taphanel, a game about living on the moon and photosynthesizing. The hosts discuss their thoughts on the game, its mechanics, and key takeaways, including themes of tra…
- Movies and Podcasts and Video Games, Oh My! | RAM
This episode of dotzip covers a range of topics including the musical The Last Five Years, the movie Godzilla: Minus One, and various video games. The host also discusses personal feelings and aspirations related to poetry.
- Believing Our Eyes in she danced in the wind like a holographic dream before the world died
This episode discusses the game poem she danced in the wind like a holographic dream before the world died by alienmelon, exploring its themes of post-apocalyptic survival, remembering the past, and confronting abuse of power. The conversa…
- Making a Movie in HITM3
The dotzip podcast episode "Making a Movie in HITM3" discusses the game HITM3, an experience about creating a movie alongside boyfriends and caring for a cat. The hosts delve into the game's artistic vision, its mechanics, and various them…
- [TEASER] Conversation with Remy Siu about Prove You're Human! | RAM
The dotzip podcast features a conversation with Remy Siu about the game Prove You're Human! by Sunset Visitor. The episode touches on the game's concept, influences, and development process.
- Not Blinking in Before Your Eyes
This episode of dotzip discusses the game Before Your Eyes, exploring its themes of memory and piano gameplay. The hosts also touch upon related games like Goodnight Universe and concepts such as true art versus sympathetic art.
- Meeting Sylvia (and Others) in Formless Star
This episode of dotzip features a discussion about the game Formless Star by splendidland, which involves interacting with 61 creatures. The hosts also touch upon the essay Creativity in the Age of AI by Ariadne J. Markou.
- Audio of AJ talking about PAX East | RAM
AJ provides a final recap of PAX East 2026, detailing their experiences and discussing various tabletop roleplaying games (TTRPGs) including Godzilla: The Roleplaying Game, Soothwardens, Down We Go, The Prince of Hounds, and Mythic Bastion…
- Diving Deep in In Other Waters
The podcast episode discusses the game In Other Waters, focusing on its themes of ecological science and exploration through an AI interface. It covers aspects like the game's menus, UI, and its connection to the game Citizen Sleeper.
- Being in Pain in Soul of Sovereignty
This episode of dotzip discusses GGDG's game Soul of Sovereignty, focusing on its themes of finding good in others and the painful narrative elements like selfish virtue and deadly kindness. The conversation includes detailed spoilers.
- Experiencing Womanhood in A Year of Springs
This dotzip episode reviews the game "A Year of Springs" by npckc, focusing on its themes of womanhood and relationships. The hosts discuss various game segments and player perspectives, offering their takeaways on the experience.
- Living in Time Flies
This episode of dotzip discusses the game Time Flies by Playables, exploring its mechanics, art, and sound design. The hosts also delve into themes of life expectancy and how to live a meaningful life, drawing parallels to the game's premi…
- Help!!! It's February Next Fest!!!
This episode of dotzip previews games from the February 2026 Next Fest. It covers a variety of titles such as Unhomely, I’m Making a Monster, VHOLUME, Tileweaver, Cursed Words, Pachincro, The Loopler, The Magus Circle, Runeomicon, Modulus,…
- Trying to Make Sense of the World in Eclipsium
This episode reviews the game Eclipsium by Housefire, focusing on its gameplay mechanics, audio design, and narrative elements. The hosts discuss the game's themes of judgment, death, and religious imagery, offering their individual takeaw…
- Gliding on the Wind in Toroa: Skycall
This episode of dotzip covers Toroa: Skycall, a game by Atawhai Interactive. The discussion highlights the game's gliding mechanics, music, cultural depth, and relaxed atmosphere, with a mention of supporting the Northern Royal Albatross.
- Watching the World Cup in despelote with Matt Horton (Flow State, In Sequence)
The podcast episode discusses the game despelote, which focuses on soccer and the experience of being a child. Guests include Matt Horton, and the conversation touches on various aspects of the game, its narrative, and standout moments.
- Going Shopping in Dépanneur Nocturne
This episode discusses Dépanneur Nocturne by KO_OP, a game about navigating a new environment, with segments on the backroom, using the washroom, interacting with the cashier, and overall takeaways about the experience.
- Saying "No" in The Sea Will Claim Everything
In the dotzip episode "Saying "No" in The Sea Will Claim Everything," hosts AJ and Robin discuss the game The Sea Will Claim Everything by Jonas Kyratzes. They cover its narrative about a sentient house, philosophical elements, and the pla…
- Moving Forward in Sayonara Wild Hearts
The dotzip podcast discusses the game Sayonara Wild Hearts by Simogo, focusing on its music, therapeutic movement aspects, and narrative design. The episode touches on game analysis, inspirations, and individual takeaways.
- Picking the Slate! - January to Marchish | fart.piss 3
Robin joins the hosts on dotzip to select 11 games for the upcoming months, covering a range of titles including The Sea Will Claim Everything, Sayonara Wild Hearts, and Eclipsium. The episode also mentions an upcoming NextFest.
- Themes of the Year 2025! | RAM
In the latest episode of dotzip, hosts Kim and AJ delve into their personal "Games of the Year" for 2025, exploring the overarching themes that defined their gaming experiences throughout the year. They touch upon concepts like power, cont…
- Zip of the Year 2025!
The dotzip podcast presents "Zip of the Year 2025," where hosts discuss and draft 44 video games played during the year. The episode includes timecodes for segments like picking the order, game discussions, and a bartering system.
- Finding Perfect Fits in Bubumbu
This episode of dotzip discusses the video game Bubumbu, developed by An Otter Team. The hosts delve into the game's puzzle-solving aspects and assess its quality, while also briefly touching upon community engagement with media and other…
- Handling Consensus in Sub-Verge
This episode of dotzip discusses the game Sub-Verge, exploring its premise about a giant bug boss, player choices, multiple endings, and its overall bleak yet compelling narrative. The hosts share their takeaways on the game's design and s…
- Losing Whimsy in Pine: A Story of Loss
This episode of dotzip reviews the game Pine: A Story of Loss by Made Up Games, focusing on its themes of loss and grief. The hosts discuss the game's narrative, music, and overall presentation.
- Not Getting Closure in and Roger
This episode discusses the game And Roger by Tearyhand Studio, which involves waking up in an unfamiliar place and going to a bakery. The conversation touches on the game's mechanics, narrative, and themes of religion, family, and the lack…
- Fighting Persistence in The Dark Queen of Mortholme
This episode of dotzip discusses The Dark Queen of Mortholme, a game by Mosu. The hosts explore the game's mechanics, its characters, and themes such as persistence, mentorship, and bonding with the hero.
- Being Alone in Without a Dawn
This episode of dotzip discusses the game Without a Dawn by Jesse Makkonen, focusing on its themes of loneliness and isolation. The discussion includes a content warning for sensitive topics like hallucinations and self-harm.
- Making Sure Nothing is Moving in The Cabin Factory
This episode of dotzip features a discussion on the horror game The Cabin Factory by International Cat Studios. The hosts explore the game's mechanics, narrative, and endings, while noting a content warning regarding child abuse mentioned…
- The October 2025 Next Fest Episode
The podcast episode reviews several games showcased at the October 2025 Next Fest. It covers a variety of titles, including CiniCross, Bladesong, Slots & Daggers, Relooted, The Cave Diver, Don't Stop, Girlypop!, Effulgence RPG, Skate Story…
- Doing Your Job in Last Report
The hosts discuss the game Last Report by Monopixel Games, which involves working at a national park. One host, AJ, had to re-record his audio due to technical difficulties. The episode also touches on the game's content warnings, includin…
- Finding Work-Life Balance in DEAD LETTER DEPT.
The dotzip podcast episode discusses the game DEAD LETTER DEPT. by Mike Monroe and Belief Engine, focusing on its gameplay mechanics related to typing and a day job, and explores various story elements and player experiences within the gam…
- Considering Kindness in shutdown.
This episode of dotzip discusses the game "shutdown." by kalechips, a game about making choices in difficult situations. The hosts explore the game's themes, endings, and offer their main takeaways.
- Granting Wishes (or Not) in Many Nights a Whisper w/ Robin
This episode of dotzip discusses the game Many Nights a Whisper, created by Selkie Harbour and Deconstructeam. The hosts delve into the game's mechanics, particularly the ritual of granting wishes, and explore themes of choice, autonomy, a…
- Remembering What's Real in Leila
The podcast episode reviews the game Leila by Ubik Studios, detailing its gameplay mechanics, puzzles, and artistic presentation. It specifically addresses the game's approach to sensitive themes like self-harm and gore, noting the inclusi…
- Catchin' Bugs in Kabuto Park with Jillian
The dotzip podcast episode features a discussion about the game Kabuto Park, focusing on its theme of summer vacation and insect fighting. The hosts delve into the game's mechanics, characters, art style, and overall takeaways.
- Decoding a Life in The Wake: Mourning Father, Mourning Mother
The dotzip podcast discusses the game The Wake: Mourning Father, Mourning Mother, which involves decoding messages and features split-flap displays. The hosts explore themes of generational cycles of trauma and family relationships within…
- Achieving Qualia in qualia
This episode of dotzip delves into the game "qualia" by CMY2K, focusing on its mechanics and themes related to determining humanity. The hosts discuss the game's questions, endings, and messages from the developer, with spoiler sections in…
- Deciding Who You’re Going to Be in Centum
The dotzip podcast discusses Hack the Publisher's game Centum, exploring its themes of humanity and existence. The hosts delve into the game's narrative, player choices, and overall impact.
- Gambling with Lives in of the Devil (ep. 0) with bluzo!
This episode of dotzip discusses the game "of the Devil" by Nth Circle Studios, featuring guest bluzo. The hosts explore the game's cyberpunk setting, worldbuilding, legal mechanics, plot, and major reveals, offering their takeaways and re…
- Starting a New Chapter in YOUR HOUSE
Kim and AJ discuss the game YOUR HOUSE by PATRONES & ESCONDITES, exploring its mechanics, narrative, and puzzles. The episode includes a spoiler section to delve deeper into the game's content.
- Finding Resonance in Mini Mini Golf Golf
This episode of dotzip covers the game Mini Mini Golf Golf by Three More Years, discussing its mechanics, narrative, and puzzles. The hosts also touch upon unrelated topics like banana ripeness and time concepts, with spoiler warnings for…
- The Ethics of the 7th Inning Stretch in Butterfly Soup
This episode of dotzip discusses Brianna Lei's game Butterfly Soup, exploring its themes of baseball and self-discovery. The conversation includes spoiler warnings for specific plot elements and character dynamics within the game.
- Seeing Humanity in No Case Should Remain Unsolved w/ Lex!
This dotzip episode features guest Lex discussing the game "No Case Should Remain Unsolved." The conversation delves into the game's nature as a narrative experience, its emotional impact, and various player takeaways, with mentions of rel…
- Using Our Words in Great God Grove
The dotzip podcast discusses the game Great God Grove, focusing on its themes of internal struggle and interpersonal relationships. The episode explores the game's narrative, its use of language, and its emotional impact on the players.
- June 2025 Next Fest Extravaganza w/ NBZ (Playstack, This Nintendo Life)!
The dotzip podcast episode features guest NBZ discussing the June 2025 Steam NextFest. They cover 45 video games, categorized by themes such as dice and card games, games about the future and past, games that are toys, and more.
- Wait This Isn't Fun Anymore in FACEMINER
This episode discusses the game FACEMINER by Wristwork, which involves identifying human faces with negative global consequences. The hosts explore the game's mechanics, its ethical implications, and its soundtrack, featuring music by MADW…
- Turning Off Our Candle in The Children of Clay
dotzip covers the game The Children of Clay by Balázs Rónyai, discussing its themes of examination and avoiding a cave. The episode also references related concepts like Cthulhu and folklore.